Software, Development, and WordPress

Tag: WordPress (Page 2 of 209)

Articles, tips, and resources for WordPress-based development.

Quick Tip: Find WordPress Users by Metadata

TL;DR: Here’s how you can use SQL to find WordPress users by metadata. This is useful when you have information such as their first name and last name and want to retrieve the full WP_User.


WordPress provides a number of functions that make it easy to retrieve a user based on certain information. One of the most popular functions (or most useful, maybe?) is get_user_by.

However, what if you’re working on a system that maintains the user’s first name and last name or some other type of data point in the usermeta table and you want to use that to retrieve the user’s information?

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Quick Tip: Programmatically Authenticate a User

TL;DR: Here’s how you can programmatically authenticate a user into WordPress as long as you have a verified user ID for said user.


Earlier this week, I shared how to import necessary core files to programmatically manage users in the administration area of WordPress. Along those same lines, if you’re working with a third-party service for login and authentication, it may be useful to know how to programmatically redirect to the administration area once you have a valid user ID.

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WP Plugin Scaffold: Easily Start a Composer-based WordPress Plugin

TL;DR: The WP Plugin Scaffold repository contains a a very basic set of files that are needed to spin up a Composer-based WordPress Plugin.


Over the years, I’ve written or contributed to a number of different projects that have been aimed at making WordPress plugin development easier. At this point, there are a variety of ways people are creating WordPress plugins such that there isn’t really a way to create a boilerplate to capture all of them.

So I’m not aiming to do that.

But over the last few months (or maybe a year?), I’ve been working with the same structure for creating plugins. It normally grows into something larger based on if I’m taking an object-oriented approach or a procedural approach. It also changes based on how large the plugin is, what its purpose is, who is going to use it, or how it’s going to be used.

To that end, I’ve ended up with a very basic set of files that every project incorporates regardless of the size.

As such, I thought I’d share it.

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